September 28, 2022

Taylor Daily Press

Complete News World

Atlas Fallen isn’t spirit-like, ‘more like Horizon: Forbidden West’

During the day Gamescom Night Live opening Deck13, developer of The Surge, announced Atlas Fallen, among others.

The game is described as a semi-open world game filled with puzzles. Atlas Fallen players don’t have to expect lives like director Jeremy Hartvik does I know The game is similar to games like God of War and Horizon: Forbidden West. However, he said there will be plenty of challenge in the form of the highest difficulty level, tailored for players of previous Deck13 games.

The game will have three difficulty levels as it comes out: Adventure, Normal and Hard. In the latter, you will constantly improve your character and use all the skills available to you. You will be able to do this on your own, but also with another person in a co-op multiplayer mode.

The battle of Atlas Fallen is determined primarily by speed and fluidity. We’ve kept ideas like the Body Parts Targeting System and the Implant System, using a different approach to best support the focused RPG aspect. We’ve taken everything a step further in the direction of advanced character management and move-set customization, so you can approach combat in your own way.”

We don’t know exactly when Atlas Fallen will hit players’ hands just yet, but the game is currently slated to release on PS5 and Xbox Series X | S and PC in 2023.

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